Program At90s2313 With Arduino Lcd I2c

There is an LCD I2C master library included in the Arduino IDE. But there's a slight problem with the code in it. All the examples in this library assumes the default address of the I2C as 0x27. Pengantar LCD I2c Arduino 20×4 dan 16×2. LCD i2c untuk arduino adalah sebuah shield LCD display 20×4 atau 16×2 denga mengubah data i2c menjadi data parallel dengan ic PCF8574. Pada umum nya LCD ini dihubungkan ke Arduino atau atmega non Arduino menggunakan 7 pin.

Once you’ve programmed and tested the beating heart of your Arduino clock, you need a way to display the time without using the serial monitor. This is where the LCD display comes in.

This one is fairly inexpensive and it uses the very common Hitachi HD44780 driver. These LCD modules are easily recognized because they have 16 pins in a single row and use what’s known as a parallel interface.

Because of this, the Arduino uses several digital pins to make the display work. This process is somewhat complicated, but luckily, there is an Arduino library for it already that makes it very easy to send text to the screen without worrying about the low-level commands that would otherwise be needed.

You use 4-bit mode to display text, which needs only seven Arduino digital pins to control the display. You also need power for the LCD itself, and for the backlight. Finally, you control the contrast of the display by using the potentiometer.

Connect the following:

Arduino
  1. Add your LCD display and potentiometer to your breadboard.

  2. Connect the power and ground pins on your LCD, which are Pins 15 and 16, respectively.

  3. Connect the ground and power for your LCD’s backlight, which are Pins 1 and 2, respectively.

  4. Connect the control pins for your LCD to the digital pins on your Arduino.

    16×2 LCD Display PinArduino Digital Pin
    1 (to GND rail on breadboard)
    2 (to +5V rail on breadboard)
    32
    43
    54
    65
    7 (no connection)
    8 (no connection)
    9 (no connection)
    10 (no connection)
    1111
    12 (to GND rail on breadboard)
    1312
    14 (to potentiometer middle pin)
    15 (to +5V rail on breadboard)
    16 (to GND rail on breadboard)
  5. Now connect the potentiometer, which controls the display’s contrast.

    The center pin of the potentiometer should go to Pin 14 of the LCD display and the other two pins of the potentiometer are connected to power and ground, in any order.

Now that you have connected your LCD, it’s time to make it do something interesting! First you need to upload some code to make sure that the LCD is working properly. This code is the first part of your alarm clock sketch. You build upon it to add all the other functions for your clock.

You can copy the code for the clock all at once, but consider adding it in sections, as described here. That makes it easy to troubleshoot problems and test the clock in stages, as you build it.

Enter the following code into the IDE, or download it from the companion website and upload it to your Arduino:

When this code is uploaded, you should see the message “It’s Alive!” displayed for a half-second on the LCD. If you don’t see anything, or if the display has garbled characters, you’ve connected something incorrectly. Go back to the wiring table.

The first three lines of this code include the libraries that are be used for your clock. The first includes the I2C library that enables communication with the RTC module. I2C, pronounced “eye-squared cee” or “eye-two-cee,” is a communication link for talking between integrated circuits,in this case your Arduino and the Dallas DS1307 chip.

It’s also useful for communicating with lots of other accessories, such as GPS modules. The useful thing about I2C is that it only requires two pins, plus power and ground. This library makes communication pretty easy with most I2C devices.

The next library is the RTCLib. It’s a version of a library written by JeeLab and modified by Adafruit Industries for communicating with the RTC module. It’s used for getting the time from the RTC module and uses the I2C library to negotiate that communication.

Arduino Lcd I2c Library

Program At90s2313 With Arduino Lcd I2c

The last library is the LCD display library, which handles the parallel communication with your display. Unlike the RTC library that you added manually, it’s included as a standard library in the Arduino software distribution.

Arduino I2c Lcd Display

After including the libraries, the code creates two objects: a clock object called rtc and a LiquidCrystal object called lcd. This object has parameters that determine which digital pins the Arduino uses to communicate with the LCD.

After creating those objects, the setup() function gets things going. The I2C, RTCLib, and the lcd, all have to be enabled, which is done by the begin() function. The lcd.begin() function takes two parameters, the number of columns and the number of rows, which on your display are 16 and 2. After this has been set, you can write messages to the screen simply by using the lcd.print() function:

Interfacing Of Lm35 With Arduino Lcd

There are two spaces at the beginning of this text, which centers the 11-character message within the 16-character space on the top line. You normally control the position of text with the setCursor() function, but it’s not needed here — one less instruction to put into setup().

Program At90s2313 With Arduino Lcd I2c Download

After a brief delay so that you can see that it has been printed to the screen, the lcd.clear() function wipes all of the text, ready to go for the main loop().